Project Details

Anybodies x Toys R Us

I worked as a member of the Gen Zen team on the Anybodies x Toys R Us Trailer.
My contributions included asset and environment creation, lighting, visual effects and composition.
The trailer was developed using Unreal Engine 5, incorporating both Lumen and Nanite features.

Hares Parvanta managed the rigging and animation of the main character.

Used Tools:  Blender | Substance 3D Painter | Marmoset Toolbag | Unreal Engine 5

Position/Role

Senior 3D Artist

Engine/Renderer

Unreal Engine 5

Project Type

Trailer

Client

Anybodies x Toys R Us

Client Says

Integrating social media into our website has been a game-changer for Uniqlo.

Sarah Johnson, Marketing Director, Uniqlo